
Trial of Attack rewards score according to how well a player can chain the attacks. All of the portions are round-based battles.
Trials consists of three portions - Trial of Attack, Trial of Defense, and Endless Trials. The Gauntlet is the tutorial mode for Soulcalibur: Broken Destiny, which has similar story telling features like Soulcalibur II’s Weapon Master mode, although the player is informed at the start that this story is non-canonical. Players who have won against the A.I will receive “unique titles” that you can wear, the “title” is under their name during Versus Mode. players with their titles and stats and choose which opponent to fight. Quick Match is a mode where players are given a list of A.I. Custom characters, however, can only be named using the ASCII naming interface, regardless of the language setting. Training Mode which allows player to test out moves and practice in controlled condition, much the same as Practice Mode/Training in other previous Soulcalibur games.Soulcalibur: Broken Destiny features an English language and Japanese language mode for both text and speech. Versus Mode is similar in features to Quick Match, except that the players are nearby PSP players who connect wirelessly through an ad hoc network.
Soulcalibur: Broken Destiny features an English language and Japanese language mode for both text and speech.